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Kingdom Hearts Appreciation Thread (may contain spoilers!)

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Robin Sena:
I have beaten the game already. It's more linear now. :(

Arcademan:
That's a little disappointing to hear...traveling around all over the place and finding stuff is what makes half the RPG's fun.

Robin Sena:
Drive Form Comments (About the Drive Form System)

Brave/Valor - Good for mindless attacking and mobility.

Wisdom - For magic users. Crap Melee though.

Master - Balanced but can be a bit too overwhelming to use.

Final - Cheap! Broken!

Anti - One word, Fast!

monkey:
This isn't actually about KH2
But In KH1, At the very start when it asked you about the Sword, Sheild and Staff, and then again on the island with the final fantasy people. What effect if at all do any of these make?
(This question is more aimed at the questions on the island with the final fantasy people, I know what the attacking things would be for and do but does it really affect the game)

D.J.P:
Determines how fast you get experience and when you get skills.

// I have the strategy guide for KH1 and it tells me all that.

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